John Romero has been making gaming headlines quite a bit lately. Just last month, he posted video evidenceÂ of a fully functionalÂ Super Mario Bros. 3 demo that he and fellow programmer John Carmack worked on back in 1990. Now heâ€™s taking the nostalgia even further with the first new level for the originalÂ Doom in 21 years.
The map is called â€œTech Gone Badâ€ and although Kotaku might leave you to believe otherwise, it wasnâ€™t released completely out of the blue. In fact, Romero has been tweeting about this project since Monday.
â€œAlmost finished creating a level Iâ€™ve been working on over the holidays,â€ Romero wrote. â€œItâ€™s a warm-up.â€
The level itself takes place after exitingÂ Doomâ€˜s Computer Station map,Â upon arriving at the Phobos Anomaly.
â€œCracks from hell are all over the place as seepage from the portal invades the entire installation,â€ Romero writes in the description. â€œNow itâ€™s time to find the portal and stop the demons from coming through. You know UAC had hundreds of scientists working at a high-tech lab somewhere in this area, and the portal must be connected to it somehow. Time to lock and load.â€
The most interesting news here isnâ€™t that Romero has returned to level design in a prolonged hiatus stemming back toÂ the cannedÂ SeverityÂ project, but that this new level is a â€œwarm up.â€ The question is: what is he warming up for?
While itâ€™s not clear what he means by this mysterious statement, Romero revealed that he was starting his own company back at gamescom in 2014 (alongside a concept artist), andÂ even thenÂ he was â€œworking on several games at once,â€ according toEurogamer. To this day, not one of those titles has been officially announced, but hopefully weâ€™ll soon find out more, coinciding with the newÂ DoomÂ levelâ€™s release.
You can check out John Romeroâ€™s reimagining of E1M8 for yourself by downloading ithere.